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A Gate Too Far

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Raven's Point, Level 1
Raven's Point, Level 1
Raven's Point, Level 2
Raven's Point, Level 2
Raven's Point, Level 3
Raven's Point, Level 3

Contents

[edit] Objectives

Obtained from

Olaf Olafson in Olafstead
Scrying Pool in Hall of Monuments (after first completion, select "I seek guidance" option)

Requirements

Vision of the Raven Spirit

[edit] Rewards

Mode Experience
points
Norn reputation points
First time Repeats
Normal 2,500 1,000 1001
Hard 1,500 150
  • 1 Only if below rank 8.

[edit] Walkthrough

Level 1: Speak to Olaf Olafson in Olafstead to have your party taken to Raven's Point. Once inside, head north, as indicated by the quest marker on your map. Just before reaching your destination, you will approach some doors, which will open for you. In this room there are 4-5 pop up groups of two Destroyers per group. They are fairly easy to kill. Once you kill these groups your Quest Log will update. Talk to the Shrine of the Raven Spirit to obtain the skill Raven Blessing. Head south back out of the room, and follow the groups of Destroyers, killing them as you go.

Temporary skill reference:

The best approach is to take out the Destroyer Tremors first. Try to spread your party if encountering any Destroyer of Hordes, as they use Barrage, typically backed up by a Destroyer of Hope using Order of Pain. An interrupt Ranger or Mesmer to counter the Tremor's elemental damage is also useful.

Level 2: Once you reach Level 2 of the dungeon, talk to Olaf if you want the Raven Blessing skills again. Possibly a bug, but there is no quest marker on this level, and on level 3. This level comprises of mainly Scourge Vaettir, Shadow Vaettir, and Mist Vaettir. However when you approach these groups, they will all die and be replaced with a selection of destroyers instead. It is possible to avoid virtually all of the fighting in this level and proceeding straight into level 3.

Level 3: At the beginning of Level 3, it will appear you can go left or right (right is the shorter route) facing two Destroyers either way you go. However when you aggro one group, some more will pop up, and the other side will aggro as well - which can take even the most prepared players by surprise. Be ready, again attacking the Tremors first, followed by the Destroyer of Hordes barragers. Head in a due south direction. You will quickly reach a resurrection shrine, past which you can see an Asura Gate blocked by some more Destroyers. Beware of additional Destroyers pop ups in this area. Attack the Destroyers first, and don't try and run to attack the Asura Gate yet.

After clearing all of the Destroyers, attack and destroy the Asura Gate. A cutscene will take place between Olaf and Ogden. After that, you are returned to Olafstead.

[edit] Creatures

[edit] NPCs

[edit] Monsters

[edit] Dialogues

Briefing from the Scrying Pool.

Quest Log: "The Destroyers are pouring through the gate hidden somewhere deep within the temple. That gate must be destroyed! Travel to the depths of the Raven's Point with Olaf to vanquish the Destroyer threat."
Help Olaf cleanse the Shrine of the Raven Spirit:
Olaf Olafson: "The Shrine of the Raven Spirit imbues you with its blessing. This magic will help you in your hunt. Invoke the power, and Raven shall protect you!"
Olaf Olafson: "Watch your step! That Destroyer Tremor is shaking the place apart."
<party leader>: "Destroyers are coming out of the ground! Raven protect us all!"
Receive the Raven Blessing from the shrine:
Olaf Olafson: "By the great north wind, that was a battle. Thank you for your help. Raven's shrine is now secure."
Ogden Stonehealer: "Our pleasure. Now do you see? These Destroyers threaten all of us."
Olaf Olafson: "They fight with the strength of ten bears! They may just be worthy opponents of a Norn."
Follow the Destroyer Tremor trail to its source:
<party leader>: "We need to find that Asura Gate. Which way?"
Olaf Olafson: "You have the patience of a badger, small one. The object you call a "gate" is at the heart of the temple. Follow the stench of these "Destroyers" to it."
Destroy the Asura Gate to halt the Destroyer influx:
Ogden Stonehealer: "At last. The gate! And, as I suspected, it's overrun by Destroyers!"
<party leader>: "We need to wreck that gate. We saw Vekk do this at Boreal Station."
<party leader>: "Keep those Destroyers off us. We'll shatter this gate in no time."

[edit] Cutscene 1

Olaf and Ogden
Olaf: "That was a battle worth fighting! These Destroyers are worthwhile foes."
<party leader>: "He seems happy."
Jora: "A Norn only does what a Norn chooses to do. Pity a Dwarf does not quite understand that."
Ogden Stonehealer: "So, my friend, will you gather your forces together to fight the Destroyers?"
Olaf: "I will gladly tell others what wonderful prey they are."
Ogden Stonehealer: "But will you gather an army?"
Olaf: "Norn have no need of armies. We are Norn."
Ogden Stonehealer: "Great Dwarf give me strength!"
<party leader>: "Olaf, it was a good hunt. My friend wants to hunt more, but he is not Norn. He needs more people to help."
Olaf: "Is that all? I know your king, little Dwarf. I can send a message to him. Will that do?"
Ogden Stonehealer: "Yes. Yes! That will!"
Olaf: "I will send a message to Jalis Ironhammer."
Olaf: "I will tell him to meet you near the human encampment, near your Eye of the North. It will take some time."
Ogden Stonehealer: "I don't know what to say."
<party leader>: "I do. Thank you Olaf, seventh son of Olaf, You [sic] have done us a great favor. You are welcome to hunt Destroyers any time."
Olaf: "Just try and stop me. Off you go!"

[edit] Followup

Shadows in the Night

[edit] Notes

  • It is not necessary to equip the Raven Blessing skill.
  • The Destroyers at the shrine must be killed.
  • After death, Norn warriors and Olaf will resurrect themselves if they are out of range of any monsters. (Norn warriors may disappear if left dead for too long, they will re-appear when you enter the next dungeon level).
  • There are lots of nature spirits here, Equinox, Frozen Soil, Winter, Quickening Zephyr from the Icy Stalagmites on level one. The Stalagmite can't move and has no selfheal, so any AoE skills will make quick work of both the stalagmite and the spirits
Image:Bug.png Bug! On the third level of the dungeon, you may occasionally spawn with some party members behind the "door" of the entrance. This may also happen to your Norn allies. If this happens, party members can get out by killing themselves with vampiric weapons or sacrifice skills, then having someone else use Rebirth on them. The Norn, however, appear to stay stuck, but the level can be finished without them.
Image:Bug.png Bug! It can also happen, that the Vaettirs in the second level do not die and get replaced by Destroyers. The level can also be finished without them.

[edit] Trivia

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