From GuildWiki
| Blood is Power
|
|
|
|
|
|
Full: For 10 seconds, target other ally gains +3...5 Energy regeneration.
Concise: (10 seconds.) +3...5 Energy regeneration. Cannot self-target.
| Blood Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
|
| Energy Regeneration
| 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5
| 5 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7
|
[edit] Acquisition
Signet of Capture:
- Blood is Power is very useful when saccing as it has no recharge and sacrifices a large amount of health.
- Due to rounding effects, a character with a maximum health of 1 will not sacrifice any life when using this.
[edit] Related skills
[edit] Related articles