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Blood of the Master

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Skill details
Blood of the Master
Image:Blood of the Master.jpg
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Death Magic
Type: Spell
5%+ Sacrifice 5 Energy 1 Activation 2 Recharge

Full: All of your undead allies are healed for 30...99. You sacrifice an additional 2% maximum Health per minion healed in this way.

Concise: Heals your undead servants for 30...99. Healing cost: +2% Health sacrifice per servant healed.

Contents

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Healing 303641475359647076828793 99105110116122127133139145150

[edit] Acquisition

Skill Quests:

Skill Trainers:

[edit] Notes

  • Blood of the Master heals all allied minions, and additional sacrifice is compounded for minions controlled by allied minion masters. With 48 allied minions, the sacrifice cost is 101%.
  • Use of Aura of the Lich to counter the sacrifice costs. 4 Vampiric Horrors is usually enough to counter all sacrifice costs for a full army of 10 minions.
  • A quick counter to an enemy Minion Master is to put Scourge Healing on several of his minions. Blood of the Master triggers Scourge Healing for each minion that has it on.
  • For more information on maintaining a minion army, see the general minion mastery guide.
  • This skill will not heal non-minion undead allies, such as the Grasping Ghouls and Smoke Phantom which accompany you in the Sanctum Cay mission.

[edit] Related skills

[edit] Related articles

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