From GuildWiki
| Drain Delusions
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Full: Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1...4 Energy and you gain 4 Energy for each point lost.
Concise: Removes one Mesmer hex from target foe. Causes 1...4 Energy lost. You gain 4 Energy for each point lost. No effect unless a hex was removed.
| Inspiration Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Energy Lost By Foe
| 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4
| 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7
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[edit] Acquisition
Skill Trainers:
Hero Skill Trainers:
Signet of Capture:
- This is an effective skill to use in conjunction with Ether Phantom: at 14 inspiration, it will provide up to 20 energy and also cause the foe to lose up to 10 energy for only a 10 energy cost.
- There is great synergy between this skill and Web of Disruption.
[edit] Related skills
[edit] Related articles