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Drain Delusions

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Skill details
Drain Delusions
Image:Drain Delusions.jpg
Campaign: Nightfall Mesmer
Profession: Mesmer
Attribute: Inspiration Magic
Type: Spell
    5 Energy ¼ Activation 12 Recharge

Full: Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1...4 Energy and you gain 4 Energy for each point lost.

Concise: Removes one Mesmer hex from target foe. Causes 1...4 Energy lost. You gain 4 Energy for each point lost. No effect unless a hex was removed.

Contents

Inspiration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Energy Lost By Foe 112222333344 4455566667

[edit] Acquisition

Skill Trainers:

Hero Skill Trainers:

Signet of Capture:

[edit] Notes

  • This is an effective skill to use in conjunction with Ether Phantom: at 14 inspiration, it will provide up to 20 energy and also cause the foe to lose up to 10 energy for only a 10 energy cost.
  • There is great synergy between this skill and Web of Disruption.

[edit] Related skills

[edit] Related articles

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