From GuildWiki
| Dwarven Battle Stance
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| 10
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| 20
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Full: For 5...10 seconds, you attack 33% faster, and if your hammer attacks hit, your target is interrupted. Dwarven Battle Stance ends if you use a skill.
Concise: (5...10 seconds.) You attack 33% faster. Interrupts actions if you attack with a hammer. Ends if you use a skill.
| Strength | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Duration
| 5 | 5 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 9 | 9 | 9
| 10 | 10 | 11 | 11 | 11 | 12 | 12 | 13 | 13 | 13
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[edit] Acquisition
Signet of Capture:
- Very useful in shutting down hard hitting bosses' attacks and spells
- Consider combining with the mesmer skill Frustration to greatly increase overall damage and the chance of interrupting.
- With high ranks in both Strength and the Deldrimor Title Track, using the Deldrimor skill Dwarven Stability will allow you to maintain this stance permanently.
- Alternatively, you can combine this skill with On Your Knees! and a skill that causes knockdown to maintain it permanently.
| Anomaly! The skill's description suggests that a hammer is only required for the interruption effect; however, the skill cannot be activated without a hammer. After activating, you can swap to a different weapon, but you will only receive the IAS of the stance.
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