Dwarven Boxing
From GuildWiki
Dwarven Boxing (A.K.A. Brawling) is a mini-game introduced in Eye of the North. It takes place through a series of quests given by Kilroy Stonekin in Gunnar's Hold which allows you to fight a variety of different foes from all over Tyria, and explore Fronis Irontoe's Lair. If you don't already have one, Kilroy will give you a pair of Brass Knuckles that must be equipped before any brawling can be done.
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[edit] Brawling Quests
These quests are all given by Kilroy Stonekin in Gunnar's Hold and are as follows:
- Punch the Clown
- Kilroy Stonekin's Punch-Out Extravaganza!
- The Throwdown in a Norn Town
- Kilroy's Punchout Tournament
[edit] Brawling
When Brawling:
- Your maximum Health is 500. (600 in Hard Mode)
- Your maximum energy starts at 15 and increases by 5 every time you are knocked out.
- You can only use Brawling skills to damage foes. (Although on occasion melee attacks will damage the opponent)
- When you knock out an enemy you gain 200 Health. (300 in Hard Mode)
- Instead of dying when you reach 0 Health, you are knocked out.
- While knocked out use STAND UP! to get back on your feet.
The normal Skill Bar is replaced by 8 Brawling Skills:
- To have Brawling Combo Punch in Fronis Irontoe's Lair, Hard Mode must be activated.
[edit] Being Prepared
- Thunderfist's Brass Knuckles can be acquired after completing a quest given by Kilroy Stonekin, The Throwdown in a Norn Town.
To gain maximum advantage use this weapon customized, inscribed with a Brawn over Brains inscription, and upgraded with a Dagger Handle of Shelter or Defense, and either a Furious, Sundering, or Vampiric Dagger Tang.
- Armor is unaffected by the Brawling effect.
Consider using Brawler's Insignias on an extra set of armor you can wear to obtain maximum defense against attacks while Brawling.
- Make the most of your Brawling.
Enemies give large amounts of experience when killed. Bring one Insight Scroll of choice to use while completing Fronis's Lair. The Dungeon, when played on hard mode, will take a little less than 10 minutes, ideal for Adventurer's, Hero's, and Lightbringer scrolls. Alternatively, there will always be an enemy within reach, so a Berserker's or Rampager's scroll can easily last till the end of the dungeon.
[edit] Boxing Strategies
- The skill Brawling Straight Right is very useful at interrupting self heals (such as Healing Signet and Lion's Comfort) so try to avoid using it as a damage dealer.
- Brawling Combo Punch should be used as often as possible because it has a long recharge. If you are knocked out and successfully recover this skill will be recharged, ready for another use.
- Keep Brawling Block up as much as possible as it is hard to tell which move your opponent will use next; this way, you can avoid more damage on average.
- If knocked out, your energy will be depleted. You must then restore your energy back to maximum by using the skill STAND UP! before the timer reaches zero. Every time the skill is used you regain 1 energy, and it helps to both tap the '8' key and click the skill button for a speedier recovery.










