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Preservation

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Skill details
Preservation
Image:Preservation.jpg
Campaign: Factions Ritualist
Profession: Ritualist
Attribute: Restoration Magic
Type: Elite Binding Ritual
    5 Energy 3 Activation 20 Recharge

Full: Create a level 1...8 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10...94 Health. This spirit dies after 90 seconds.

Concise: Creates a level 1...8 spirit (90 second lifespan). Every 4 seconds, this spirit heals one non-spirit ally for 10...94.

Contents

Restoration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Level 122334556678 89910111112121314
Health 101724313845525966738087 94101108115122129136143150157

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • Each heal targets a random ally in the area around the spirit. Because this selection is random, the healing from this spirit will sometimes be wasted on characters that already have full health.
  • The range of this spirit's effect is "in the area", as opposed to the standard spirit range, so allies need to be rather close to it to be healed.
  • Unlike some other binding rituals, the healing ability of this spirit is not a skill and therefore uninterruptable, however it will still trigger Scourge Healing.
  • One of the main uses of this spirit stems not from its healing function, but rather from its low cost, relatively fast cast time, and very long duration relative to its recharge. Unlike many other spirits, Preservation can very easily be kept up with little effort at all.

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