Prophet's Path
From GuildWiki
| Prophet's Path | ||||||
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| Basic Info | ||||||
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| Neighbor(s) | ||||||
| The Amnoon Oasis, Salt Flats, Vulture Drifts, Augury Rock, Heroes' Audience |
Contents |
[edit] General Information
Area Name: Prophet's Path
Region: Crystal Desert
General Description: Prophet's Path is an area in the west of the Crystal Desert. The Path is the first area that adventurers get to taste upon their arrival and it offers a harsh welcome. Group after group of burrowed devourers and scarabs will waylay the careless party.
[edit] Exits / Neighbour Areas
- North: Salt Flats
- South: Vulture Drifts
Outposts:
- Northwest: The Amnoon Oasis
- East: Augury Rock
- Southwest: Heroes' Audience
[edit] Bestiary
[edit] Monsters
20 Desert Griffon: Eastern parts.
22 Hydras: Northern and Central parts.
20 (26) Jade Scarabs: near The Amnoon Oasis.
20 Losaru Centaurs: In the green valley in the north.
20 Minotaurs: Many fast moving patrols through out.
20 (26) Rockshot Devourers: Northeastern area.
20 (26) Salving Cactus: Western parts.
20 (26) Sand Elementals: Western parts, especially around Heroes' Audience.
22 (26) Sand Wurms: One at south and one at west.
20 Storm Kin: Northeastern area.
22 (26) Scarab Nest Builder: Surrounding areas outside Augury Rock.
22 (26) Marrow Scarab: Surrounding areas outside Augury Rock.
20 (26) Rock-Eater Scarab: Near Heroes' Audience.
[edit] Bosses
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Featherfist (Desert Griffon)
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Stoofed Chargehoof (Minotaur)
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Kree Minotaur (Minotaur), during The Elementalist's Path quest.
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Brol Migo Hinga (Hydra)
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Rept Parn Freg (Hydra)
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Screamingclaw (Desert Griffon)
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Sacred Griffon of Amnoon (Desert Griffon), during The Necromancer's Path quest.
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26 (30) Kepkhet Marrowfeast (Scarab): Mark of Protection
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Cootle Sizzlehorn (Minotaur)
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Jewk Swem Pleg (Hydra)
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Chak Hack Schawack (Hydra)
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Sheg Zamn Mada (Hydra)
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Lucid Jewelstone (Sand Elemental)
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Clarion Shinypate (Sand Elemental)
[edit] NPCs
Collectors:
[edit] Skill Capture
Mark of Protection from Kepkhet Marrowfeast (Elite capture).
[edit] Notes
- To receive credit for the Vanquisher title track in this area you must defeat 214-317 monsters in Hard Mode. It is recommended to vanquish from the south and work northward. The groups north of the green area are pop-ups and a complete vanquish can be achieved without venturing near Amnoon Oasis.
- Builds that depend on long lasting enchantments (Attunements for example) are often useless when vanquishing the area, as several monsters have AoE enchantment removal skills, and attack in swarms.
