| Agony
| Binding Ritual. Create a level 1...7 spirit. This spirit causes 3...9 Health loss each second to foes within earshot. This spirit loses 3...9 Health for each foe hurt in this way. This spirit dies after 30...78 seconds.
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| Eye of the North
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| Ancestors' Rage
| Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5...89 lightning damage.
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| Bloodsong
| Binding Ritual. Create a level 1...7 spirit who dies after 30...126 seconds. Attacks by that spirit steal up to 5...21 Health.
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| Factions
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| Caretaker's Charge
| Elite Spell. Target foe is struck for 20...64 lightning damage. If you are holding an item, you gain 5 Energy and 5...41 Health.
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| Nightfall
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| Channeled Strike
| Spell. Target foe is struck for 5...77 lightning damage. That foe is struck for an additional 5...29 lightning damage if you are holding an item.
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| Clamor of Souls
| Elite Spell. For each nearby ally, one nearby foe is struck for 10...94 lightning damage. (The same foe cannot be struck more than once.)
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| Cruel Was Daoshen
| Item Spell. Hold Daoshen's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are struck for 10...94 lightning damage.
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| Factions
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| Destruction
| Binding Ritual. Create a level 1...8 spirit that dies after 30 seconds. When this spirit dies, all foes in the area take 1...4 damage for each second the spirit was alive.
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| Destructive Was Glaive
| Elite Spell. Hold Glaive's ashes for up to 10 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, you lose all enchantments and all foes in the area are struck for 10...82 lightning damage.
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| Nightfall
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| Essence Strike
| Spell. Target foe is struck for 15...51 lightning damage. If any spirits are within earshot, you gain 1...7 Energy.
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| Factions
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| Gaze from Beyond
| Spell. The spirit nearest you loses 10...26 Health. Target foe is struck for 4 lightning damage for each point of Health lost.
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| Gaze of Fury
| Binding Ritual. Destroy target spirit and create a level 1...8 Spirit of Fury. This spirit's attacks deal 5...17 damage. This spirit dies after 30...54 seconds.
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| Nightfall
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| Grasping Was Kuurong
| Elite Item Spell. Hold Kuurong's ashes for up to 15...51 seconds. When you drop his ashes, all nearby foes are struck for 15...63 damage and knocked down.
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| Lamentation
| Spell. If target foe is within earshot of a corpse or spirit, that foe takes 15...63 damage.
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| Nightmare Weapon
| Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10...42 damage and steal up to 10...42 Health.
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| Factions
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| Offering of Spirit
| Elite Spell. You gain 8...15 Energy. If any spirits are within earshot, you do not sacrifice Health.
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| Nightfall
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| Painful Bond
| Hex Spell. For 10...18 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18 damage whenever hit by a spirit's attack.
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| Factions
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| Renewing Surge
| Spell. Target foe is struck for 15...51 lightning damage. If you are holding an item, this skill recharges instantly.
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| Nightfall
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| Signet of Spirits
| Elite Signet. You gain 3...10 Energy if you are within earshot of a spirit.
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| 1
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| 20
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| Factions
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| Spirit Boon Strike
| Spell. Target foe is struck for 10...82 lightning damage, and all spirits near you gain 10...82 Health.
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| Spirit Burn
| Spell. Target foe is struck for 5...41 lightning damage. If any spirits are within earshot, Spirit Burn causes Burning for 1..3 seconds.
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| Spirit Rift
| Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25...113 lightning damage.
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| Factions
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| Spirit Siphon
| Spell. Target spirit loses all Energy. You gain 15...27% of that Energy.
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| Splinter Weapon
| Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4 attacks deal 5...41 damage to up to 3 adjacent foes.
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| Wailing Weapon
| Weapon Spell. For 5...10 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.
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| Factions
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| Warmonger's Weapon
| Weapon Spell. For 5...13 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted.
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| Nightfall
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| Weapon of Aggression
| Weapon Spell. For 5...13 seconds, you attack 25% faster.
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| Eye of the North
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| Weapon of Fury
| Elite Weapon Spell. For 5...17 seconds, target ally gains 5...41% more adrenaline and 1 Energy whenever that ally successfully hits with an attack.
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| Nightfall
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| Wielder's Strike
| Spell. Target foe is struck for 5...41 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10...34 lightning damage.
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| Nightfall
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| Anguish
| Binding Ritual. Create a level 1...6 spirit. This spirit's attacks deal 5...17 damage and deal double damage to hexed foes. This spirit dies after 15...39 seconds.
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| Nightfall
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| Anguished Was Lingwah
| Item Spell. Hold Lingwah's ashes for up to 30...126 seconds. Dropping her ashes summons a level 1...8 Spirit of Pain that does 5...25 damage. This spirit dies after 30...126 seconds.
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| Factions
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| Armor of Unfeeling
| Enchantment Spell. For 10...30 seconds, you have 10 base damage reduction while casting binding rituals.
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| Binding Chains
| Hex Spell. For 5...15 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage.
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| Brutal Weapon
| Weapon Spell. Give target ally a Brutal Weapon for 15...39 seconds. The bearer's weapon strikes for +5...13 damage as long as the bearer is under no enchantments.
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| Factions
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| Disenchantment
| Binding Ritual. Create a level 1...7 spirit. This spirit deals 5...17 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30 seconds.
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| Displacement
| Binding Ritual. Create a level 1...8 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54 seconds.
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| Dissonance
| Binding Ritual. Create a level 1...7 spirit. This spirit deals 5...17 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22 seconds.
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| Factions
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| Dulled Weapon
| Hex Spell. For 5...17 seconds, target foe and all nearby foes cannot achieve a critical hit.
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| Factions
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| Earthbind
| Binding Ritual. Create a level 1...8 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30 Health. This spirit dies after 15...39 seconds.
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| Factions
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| Ghostly Weapon
| Weapon Spell. For 5...17 seconds, target other ally's next attack cannot be blocked.
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| Eye of the North
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| Guided Weapon
| Weapon Spell. For 5...10 seconds, target ally's attacks cannot be blocked.
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| Factions
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| Mighty Was Vorizun
| Item Spell. Hold Vorizun's ashes for up to 15...51 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.
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| Factions
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| Pain
| Binding Ritual. Create a level 1...7 spirit. This spirit's attacks deal 5...25 damage. This spirit dies after 30...126 seconds.
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| Factions
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| Restoration
| Binding Ritual. Create a level 1...8 spirit. When this spirit dies, all party members in the area are resurrected with 5...41% Health and zero Energy. This spirit dies after 30 seconds.
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| Factions
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| Shadowsong
| Binding Ritual. Create a level 1...5 spirit. The spirit's attacks cause Blindness for 1...5 seconds. This spirit dies after 30 seconds.
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| Factions
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| Shelter
| Binding Ritual. Create a level 1...7 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51 Health. This spirit lasts 30...54 seconds.
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| Factions
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| Signet of Binding
| Signet. Target allied summoned creature gains +50...170 maximum Health. After 30 seconds, that creature is destroyed.
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| 1
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| 15
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| Nightfall
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| Signet of Ghostly Might
| Elite Signet. Target allied summoned creature's attacks deal 5...29 more damage. After 10 seconds, that creature is destroyed.
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| 1
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| 5
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| Nightfall
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| Soothing
| Binding Ritual. Create a level 1...7 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39 seconds.
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| Factions
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| Sundering Weapon
| Weapon Spell. For 4...9 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17 seconds.
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| Eye of the North
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| Union
| Binding Ritual. Create a level 1...7 spirit. Whenever a non-spirit ally in its range takes damage, that damage is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54 seconds.
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