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Signet of Creation

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Skill details
Signet of Creation
Image:Signet of Creation.jpg
Campaign: Factions Ritualist
Profession: Ritualist
Attribute: Spawning Power
Type: Signet
        2 Activation 10 Recharge

Full: All spirits and animated creatures within earshot gain +1...6 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.

Concise: (30 seconds.) Affects spirits and all undead servants within earshot. +1...6 Health regeneration. End effect: these creatures are destroyed.

Contents

Spawning Power 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health Regeneration 112233344555 6677788999

[edit] Acquisition

Skill Trainers:

[edit] Notes

  • Using this signet multiple times will not extend the life of spirits or minions. Once they have been affected by this signet (as seen by the shimmering white circle that surrounds them for a moment upon use), they will last a maximum of 30 seconds. Additional uses of this signet have no further effect.
  • Use Signet of Creation to help keep Destruction, Life, or any other spirit that automatically dies after 30 seconds alive with no penalty.
  • Keep in mind this works on enemy minions and spirits as well as allied. Though risky, it's possible to destroy an entire enemy minion master army if you run straight into the group of minions and activate the signet.
  • If there are any minion masters in your party, it's generally a bad idea to bring this skill without discussing it with them.
  • Due to the fact that it causes these summoned creatures to die simultaneously, it is possible to create a massive explosion of minions if many are enchanted with Death Nova.
Image:Anomaly.GIF Anomaly! The actual range of the signet is much smaller than earshot range. The range is about in the area.

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