From GuildWiki
Full: Heal target ally for 14...83 points.
Concise: Heals for 14...83.
| Divine Favor | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
|
| Healing
| 14 | 20 | 25 | 31 | 37 | 43 | 48 | 54 | 60 | 66 | 71 | 77
| 83 | 89 | 94 | 100 | 106 | 111 | 117 | 123 | 129 | 134
|
[edit] Acquisition
Skill Trainers:
Hero Skill Trainers:
- Valuable to Bonders, as they typically have high Divine Favor. They can self heal or heal a party member without jeopardizing the bonds.
- Commonly used as a good way to manage energy as not only is it free, but in the time you are casting it you gain energy from energy regeneration.
[edit] Related skills
[edit] Related articles