From GuildWiki
| Signet of Ghostly Might
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Full: Target allied summoned creature's attacks deal 5...29 more damage. After 10 seconds, that creature is destroyed.
Concise: Target allied summoned creature deals +5...29 damage. That creature is destroyed after 10 seconds.
| Communing | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Damage
| 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 | 27
| 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 47
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[edit] Acquisition
Signet of Capture:
- This works on all summoned creatures, and is particularly effective when used with Shambling Horrors.
- Perhaps even more effective is when used with the spirit Anguish as when it hits a hexed foe the bonus damage is also doubled. This works well with Painful Bond.
- Reapplying Signet of Ghostly Might will not reset the death counter.
[edit] Trivia
- During the Preview Events this skill was known as Signet of Might.
- In its original form, this skill was bugged, and could be cast on any target, friend or foe (players, monsters, NPCs: including Guild Lords) and was exploited during PvP matches. There was no way to remove it, and 10 seconds later, the target would die.
[edit] Related skills