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Signet skills quick reference

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[edit] Warrior

[edit] Strength

Image:Dolyak Signet.jpg Dolyak Signet Signet. For 8...18 seconds, you have +10...34 armor and cannot be knocked down, but your movement is slowed by 75%.
            20 Recharge
Prophecies    
Image:Signet of Stamina.jpg Signet of Stamina Signet. You have +50...250 maximum Health. This signet ends if you successfully hit with an attack.
        ¼ Activation 20 Recharge
Nightfall    
Image:Signet of Strength.jpg Signet of Strength Signet. Your next 1...13 attacks deal +5 damage.
        1 Activation 45 Recharge
Factions    

[edit] Tactics

Image:Healing Signet.jpg Healing Signet Signet. You gain 62...134 Health. You have -40 armor while using this skill.
        2 Activation 4 Recharge
Core   Can be obtained through a quest

[edit] Ranger

[edit] Expertise

Image:Archer's Signet.jpg Archer's Signet Elite Signet. All your non-attack skills are disabled for 15...7 seconds. For 30 seconds, your next 1...6 bow attacks cost no Energy.
        2 Activation 45 Recharge
Factions    

[edit] No Attribute

Image:Antidote Signet.jpg Antidote Signet Signet. Cleanse yourself of Poison, Disease, Blindness, and one additional condition.
        1 Activation 4 Recharge
Core   Can be obtained through a quest

[edit] Wilderness Survival

Image:Poison Tip Signet.jpg Poison Tip Signet Signet. For 60 seconds, your next attack also inflicts Poison for 8...14 seconds.
        1 Activation 6 Recharge
Eye of the North    

[edit] Monk

[edit] Divine Favor

Image:Blessed Signet.jpg Blessed Signet Signet. For each enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 3...20 Energy in this way.
        2 Activation 10 Recharge
Core   Can be obtained through a quest
Image:Boon Signet.jpg Boon Signet Elite Signet. Heal target ally for 5...29 Health. For each enchantment on that ally, you gain 2 Energy (maximum 1...5 Energy)
        1 Activation 5 Recharge
Factions    
Image:Signet of Devotion.jpg Signet of Devotion Signet. Heal target ally for 14...83 points.
        2 Activation 5 Recharge
Core    

[edit] Healing Prayers

Image:Signet of Rejuvenation.jpg Signet of Rejuvenation Signet. Heal target ally for 15...63. If target ally is casting a spell or attacking, that ally is healed for an additional 15...63 Health.
        1 Activation 8 Recharge
Factions    

[edit] Smiting Prayers

Image:Bane Signet.jpg Bane Signet Signet. Target foe takes 26...50 holy damage. If target foe was attacking, that foe is knocked down.
        1 Activation 20 Recharge
Core   Can be obtained through a quest
Image:Castigation Signet.jpg Castigation Signet Signet. Target foe takes 26...50 holy damage. If that foe was attacking, you gain 1...8 Energy.
        1 Activation 15 Recharge
Eye of the North    
Image:Signet of Judgment.jpg Signet of Judgment Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15...63 holy damage.
        1 Activation 20 Recharge
Core    
Image:Signet of Mystic Wrath.jpg Signet of Mystic Wrath Signet. Target foe takes 5...29 holy damage for each enchantment on you (maximum 100 holy damage).
        2 Activation 20 Recharge
Nightfall    
Image:Signet of Rage.jpg Signet of Rage Signet. Target foe takes 5...41 holy damage and +5...9 holy damage for each adrenaline skill that foe has.
        1 Activation 20 Recharge
Factions    

[edit] No Attribute

Image:Purge Signet.jpg Purge Signet Signet. Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
        2 Activation 20 Recharge
Core    
Image:Signet of Removal.jpg Signet of Removal Elite Signet. If target ally is under the effects of an enchantment, that ally loses one hex and one condition.
        1 Activation 5 Recharge
Nightfall    

[edit] Necromancer

[edit] Blood Magic

Image:Barbed Signet.jpg Barbed Signet Signet. You steal up to 18...52 Health from target foe.
8% Sacrifice     2 Activation 20 Recharge
Core   Can be obtained through a quest
Image:Signet of Agony.jpg Signet of Agony Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10...58 damage.
10% Sacrifice     ¾ Activation 15 Recharge
Core   Can be obtained through a quest

[edit] Curses

Image:Plague Signet.jpg Plague Signet Elite Signet. Transfer all negative conditions with their remaining durations lengthened by 100...180% from yourself to target foe. (50% failure chance with Curses 4 or less.)
        1 Activation 4 Recharge
Core    
Image:Signet of Suffering.jpg Signet of Suffering Elite Signet. For each hex on target foe, that foe takes 5...29 damage (maximum 140 damage).
        2 Activation 20 Recharge
Nightfall    

[edit] Soul Reaping

Image:Signet of Lost Souls.jpg Signet of Lost Souls Signet. If target foe is below 50% Health, you gain 10...82 Health and 1...8 Energy.
        ¼ Activation 8 Recharge
Nightfall    
Image:Signet of Sorrow.jpg Signet of Sorrow Signet. Target foe takes 15...63 damage. If target foe is near a corpse or has a dead pet, this skill recharges instantly.
        1 Activation 30 Recharge
Nightfall    

[edit] Allegiance Title

Image:Signet of Corruption.jpg Signet of Corruption Signet. Target foe and all nearby foes take 20...28 damage. For each affected foe suffering from a condition or hex, you gain 2 Energy (maximum 12...18 energy).
        1 Activation 20 Recharge
Factions PvE
only
 

[edit] Mesmer

[edit] Domination Magic

Image:Signet of Disruption.jpg Signet of Disruption Signet. If target foe is casting a spell, the spell is interrupted and that foe suffers 10...43 damage. If that foe is hexed, Signet of Disruption can interrupt any non-spell skills.
        ¼ Activation 20 Recharge
Factions    
Image:Signet of Distraction.jpg Signet of Distraction Signet. If target foe is casting a spell, that spell is interrupted and disabled for 1...4 seconds for each signet you have equipped.
        ¼ Activation 20 Recharge
Eye of the North    
Image:Signet of Weariness.jpg Signet of Weariness Signet. Target foe and all nearby foes lose 3...7 Energy.
        2 Activation 30 Recharge
Prophecies    
Image:Unnatural Signet.jpg Unnatural Signet Signet. Target foe takes 15...63 damage. If that foe was a summoned creature this signet does double damage and recharges instantly.
        1 Activation 40 Recharge
Factions    

[edit] Illusion Magic

Image:Signet of Clumsiness.jpg Signet of Clumsiness Signet. If target foe is attacking, that foe is interrupted and takes 15...51 damage.
        ¼ Activation 15 Recharge
Nightfall    
Image:Signet of Illusions.jpg Signet of Illusions Elite Signet. Your next 1...3 spells use your Illusion attribute instead of their normal attribute.
        2 Activation 5 Recharge
Nightfall    

[edit] Inspiration Magic

Image:Ether Signet.jpg Ether Signet Signet. If you have less than 5...9 Energy, gain 10...18 Energy.
        1 Activation 45 Recharge
Factions    
Image:Hex Eater Signet.jpg Hex Eater Signet Signet. Target touched ally and up to 2...4 adjacent allies each lose one hex. You gain 1...3 Energy for each hex removed this way.
        1 Activation 25 Recharge
Factions    
Image:Keystone Signet.jpg Keystone Signet Elite Signet. All of your signets except Keystone Signet are recharged. All of your non-signet skills are disabled for 17...7 seconds.
        1 Activation 20 Recharge
Prophecies    
Image:Leech Signet.jpg Leech Signet Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13 Energy.
        ¼ Activation 30 Recharge
Core   Can be obtained through a quest
Image:Signet of Humility.jpg Signet of Humility Signet. Target foe's elite skill is disabled for 1...13 seconds.
        3 Activation 20 Recharge
Core    
Image:Signet of Recall.jpg Signet of Recall Signet. For 10 seconds, you have -4 Energy regeneration. When this effect ends, you gain 13...19 Energy.
        1 Activation 20 Recharge
Eye of the North    

[edit] No Attribute

Image:Signet of Disenchantment.jpg Signet of Disenchantment Signet. Lose all Energy. Target foe loses one enchantment.
        1 Activation 15 Recharge
Factions    
Image:Signet of Midnight.jpg Signet of Midnight Elite Signet. You and target touched foe become Blinded for 15 seconds.
        2 Activation 10 Recharge
Prophecies    

[edit] Assassin

[edit] Deadly Arts

Image:Sadist's Signet.jpg Sadist's Signet Signet. You gain 10...34 Health for each condition on target foe.
        1 Activation 8 Recharge
Eye of the North    
Image:Signet of Deadly Corruption.jpg Signet of Deadly Corruption Signet. Must follow a dual attack. This attack deals 5...29 damage for each condition on target foe (maximum 130 damage).
Image:DualAttack required.png       1 Activation 12 Recharge
Eye of the North    
Image:Signet of Shadows.jpg Signet of Shadows Signet. Target foe takes 5...29 damage. If your target was Blinded, that foe suffers an additional 15...51 damage.
        1 Activation 30 Recharge
Factions    
Image:Signet of Toxic Shock.jpg Signet of Toxic Shock Signet. If target foe is suffering from Poison, that foe takes 10...82 damage.
        1 Activation 15 Recharge
Nightfall    

[edit] No Attribute

Image:Signet of Malice.jpg Signet of Malice Signet. For each condition suffered by target foe, you lose one condition.
        ¼ Activation 5 Recharge
Factions    
Image:Signet of Twilight.jpg Signet of Twilight Signet. For each hex on target foe, that foe loses one enchantment.
        2 Activation 20 Recharge
Nightfall    

[edit] Ritualist

[edit] Channeling Magic

Image:Signet of Spirits.jpg Signet of Spirits Elite Signet. You gain 3...10 Energy if you are within earshot of a spirit.
        1 Activation 20 Recharge
Factions    

[edit] Communing

Image:Signet of Binding.jpg Signet of Binding Signet. Target allied summoned creature gains +50...170 maximum Health. After 30 seconds, that creature is destroyed.
        1 Activation 15 Recharge
Nightfall    
Image:Signet of Ghostly Might.jpg Signet of Ghostly Might Elite Signet. Target allied summoned creature's attacks deal 5...29 more damage. After 10 seconds, that creature is destroyed.
        1 Activation 5 Recharge
Nightfall    

[edit] Restoration Magic

Image:Death Pact Signet.jpg Death Pact Signet Signet. Resurrect target party member with your current Health and 15..83% maximum Energy. The next time that ally dies within 120 seconds, so do you.
        3 Activation 12 Recharge
Nightfall    

[edit] Spawning Power

Image:Signet of Creation.jpg Signet of Creation Signet. All spirits and animated creatures within earshot gain +1...6 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.
        2 Activation 10 Recharge
Factions    

[edit] Paragon

[edit] Leadership

Image:Glowing Signet.jpg Glowing Signet Signet. If target foe is Burning, you gain 5...13 Energy.
        ¼ Activation 20 Recharge
Nightfall    
Image:Signet of Return.jpg Signet of Return Signet. Resurrect target party member with 5...13% Health and 1...3% Energy for each party member within earshot.
        5 Activation 20 Recharge
Nightfall    

[edit] Motivation

Image:Signet of Synergy.jpg Signet of Synergy Signet. Target other ally is healed for 40...88 Health. If you are not under the effects of an enchantment, you are also healed for 40...88 Health.