From GuildWiki
| Splinter Weapon
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Full: For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4 attacks deal 5...41 damage to up to 3 adjacent foes.
Concise: (20 seconds.) Attacks deal 5...41 damage to 3 adjacent foes. Ends after 1...4 attacks.
| Channeling Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Attacks
| 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4
| 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7
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| Damage
| 5 | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38
| 41 | 44 | 47 | 50 | 53 | 56 | 59 | 62 | 65 | 68
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[edit] Acquisition
Skill Trainers:
- When used with attack skills that hit twice or hit multiple targets (e.g. Barrage or Cyclone Axe), each hit counts as a separate attack and triggers Splinter Weapon. Scythe attacks, dual attacks, and double strikes may also trigger Splinter Weapon multiple times.
- Note that this damage is only dealt to the adjacent foes, not to the target itself.
- This skill does physical damage, benefiting from Winnowing and triggering Mark of Pain as well as Barbs.
[edit] Related skills
[edit] Related articles