From GuildWiki
| Stoneflesh Aura
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Full: For 5...13 seconds, damage you receive is reduced by 1...25 and you are immune to critical attacks.
Concise: (5...13 seconds.) Reduces damage you take by 1...25, and you are immune to critical hits.
| Earth Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Duration
| 5 | 6 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 12 | 12
| 13 | 14 | 14 | 15 | 16 | 16 | 17 | 18 | 18 | 19
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| Damage Reduction
| 1 | 3 | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23
| 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 | 43
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[edit] Acquisition
Skill Trainers:
Hero Skill Trainers:
Signet of Capture:
- If used with Protective Spirit, the older enchantment takes effect first, so it is better to use Protective Spirit first.
- While this is in effect on you, any attack that would be a critical hit is instead a normal attack and does normal damage instead. Assassins will not gain energy for their Critical Strikes attribute, however, other skill related effects which trigger on critical hit (such as the extra energy gain from Critical Eye or the enchantment removal effect of Dark Apostasy) will trigger.
[edit] Related skills