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Sunspear skill

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A Sunspear skill is any skill tied to a character's progress in the Sunspear title track. There are currently 11 Sunspear skills: one general skill, and one skill specific for each profession.

Sunspear skills are PvE skills, and thus differ from regular skills in many ways. First, they cannot be used in PvP; all Sunspear skills are marked as PvE-only. This means that they cannot be unlocked on your account and thus cannot be learned with Skill Tomes. Secondly, they cannot be used by heroes. Finally, they are generally more powerful than standard skills.

Note that the stated ranges for these skills only go up Sunspear Castellan (rank 8), but will improve up to Legendary Spearmarshal (rank 10).

[edit] General Sunspear skill

The only profession-independent Sunspear skill is the Sunspear Rebirth Signet. This skill is acquired by speaking to Runduk at the Sunspear Great Hall after reaching the rank of Sunspear Sergeant. See the skill article itself for more information.


Image:Sunspear Rebirth Signet.jpg Sunspear Rebirth Signet Signet. Resurrect target dead party member at your location with full health[sic] and 10% energy[sic] for each Sunspear rank you have attained. This signet can only be used once per mission unless recharged by a morale boost.
        3 Activation    
Nightfall PvE
only
 

[edit] Profession-specific Sunspear skills

These skills are acquired by talking to a Hero Skill Trainer at Kamadan, the Sunspear Great Hall, or the Command Post. They each cost a hero skill point to acquire, but your heroes cannot use these skills.

[edit] Warrior

Image:Whirlwind Attack.jpg Whirlwind Attack Melee Attack. Attack target and adjacent foes. Each attack that hits deals +13...18 damage.
    6 Adrenaline     1 Recharge
Nightfall PvE
only
 

[edit] Ranger

Image:Never Rampage Alone.jpg Never Rampage Alone Skill. For 18...24 seconds, you and your pet attack 25% faster and have +1...3 Health regeneration.
    15 Energy     20 Recharge
Nightfall PvE
only
 

[edit] Monk

Image:Seed of Life.jpg Seed of Life Enchantment Spell. For 2...4 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor.
    5 Energy ¼ Activation 25 Recharge
Nightfall PvE
only
 

[edit] Necromancer

Image:Necrosis.jpg Necrosis Spell. If target foe is suffering from a condition or hex, that foe suffers 60...84 damage.
    5 Energy 1 Activation 2 Recharge
Nightfall PvE
only
 

[edit] Mesmer

Image:Cry of Pain.jpg Cry of Pain Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe and all foes in the area take 65...93 damage.
    10 Energy ¼ Activation 12 Recharge
Nightfall PvE
only
 

[edit] Elementalist

Image:Intensity.jpg Intensity Enchantment Spell. For 10 seconds, your spells deal 15...23% more damage.
    5 Energy 1 Activation 45 Recharge
Nightfall PvE
only
 

[edit] Assassin

Image:Critical Agility.jpg Critical Agility Enchantment Spell. For 4 seconds and 1 second for each rank of Critical Strikes, you attack 33% faster and gain +15...23 armor. This skill reapplies itself every time you land a critical hit.
    5 Energy 1 Activation 30 Recharge
Nightfall PvE
only
 

[edit] Ritualist

Image:Vampirism.jpg Vampirism Binding Ritual. Create a level 4...9 spirit that dies after 75...135 seconds. Attacks by this spirit steal up to 10...18 Health, and you are healed for 10...18 Health.
    10 Energy 3 Activation 30 Recharge
Nightfall PvE
only
 

[edit] Paragon

Image:"There's Nothing to Fear!".jpg "There's Nothing to Fear!" Shout. For 4 seconds plus 1 second for every 2 ranks in Leadership, all party members within earshot take 20...32% less damage. Affected party members are healed for 20...52 Health when this shout ends.
    15 Energy     20 Recharge
Nightfall PvE
only
 

[edit] Dervish

Image:Eternal Aura.jpg Eternal Aura Enchantment Spell. All nearby foes take 65...93 holy damage. For 10 seconds, nothing happens. When this enchantment ends, all other Dervish skills are recharged.
    10 Energy 1 Activation 30 Recharge
Nightfall PvE
only
 

[edit] Note

If you acquire a skill not tied to your (main) profession, the skill will not appear in the Sunspear skills area of Skills and Attributes panel until you change your secondary profession. It will appear in the appropriate skill area of the secondary profession.

[edit] See also

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