Talus Chute
From GuildWiki
| Talus Chute | ||||||
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| Basic Info | ||||||
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| Neighbor(s) | ||||||
| Icedome, Camp Rankor, Droknar's Forge, Ice Caves of Sorrow |
Contents |
[edit] Description
Talus Chute is an explorable area in the Southern Shiverpeaks North of Droknar's Forge. Here is where you make your return to the Shiverpeaks.
[edit] Exits
- Icedome (northeast)
Cities/Outposts:
- Camp Rankor (northwest)
- Droknar's Forge (southeast)
- Ice Caves of Sorrow (east)
[edit] Bestiary
[edit] Bosses / Elite Skills
JonoYawpyawl: "Victory is Mine!"
Kekona Pippip: Poison Arrow
Kaia Wupwup: Unyielding Aura
Allobo Dimdim: Plague Signet
Edibbo Kepkep: Glimmering Mark
Nightmares
Frostbite: Signet of Judgment
Nighh Spinechill: Spiteful Spirit
Seear Windlash: Illusionary Weaponry
Brrrr Windburn: Mist Form
Trolls
Maw The Mountain Heart: Feast of Corruption (rarely)
[edit] Mobs
- Giants
24 Tundra Giant
- Golems
10 Ice Golem
24 Siege Ice Golem
- Griffons
- Imps
22 Ice Imp
- Nightmares
22 Azure Shadow
- Stone Summit
- Tengu
24 Avicara Fierce
24 Avicara Brave
24 Avicara Wise
24 Avicara Ardent
24 Avicara Guile
- Trolls
- Grawl
22 Grawl
24 Mighty Grawl
22 Grawl Crone
24 Barbed Grawl
[edit] NPCs
Collectors
Rare Material Crafter
[edit] Additional Notes
- Sometimes when exiting from Camp Rankor, a group of 4 Blessed Griffons will spawn in front of the first Azure boss.
- To receive credit for the Vanquisher title track in this area you must defeat 377-421 monsters in Hard Mode. Since the eastern half of the map, with hordes of imps and golems, is much more difficult, it is more practical to start there and leave some of the easier monster mobs for DP removal. Also, make sure you clear out all the imps on flat terrain before venturing down to the frozen riverbeds. Otherwise you could be caught in tight quarters aggroing multiple mobs, including imps pelting you from above.
- Sometimes there is a group of imps and golems that will walk off the north east exit if they are not killed fast enough. They walk up the far east river. If not killed they will prevent you from vanquishing the area.
- A party wipe near the Icedome gate will respawn your party very close to the portal such that you can accidentally zone out.
[edit] Cartographer Notes
Players working on the cartographer title can find a path up the eastern mountainside. Its entryway is towards the southeastern part of the map. Taking this path north and east allows the player to reveal eastern map areas that cannot be uncovered by taking the normal path through the frozen river.
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