From GuildWiki

- This skill may be earned from a quest. See skill information for details.
- Energy requirement
- Activation Time
- Recharge Time
| Barbed Trap
| Trap. When Barbed Trap is triggered, all nearby foes are struck for 7...20 piercing damage, become Crippled, and begin Bleeding for 3...21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
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| Core
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| Dust Trap
| Trap. When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are blinded for 3...7 seconds and take 10...22 damage. While activating this skill you are easily interrupted. Dust Trap ends after 90 seconds.
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| Prophecies
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| Flame Trap
| Trap. When Flame Trap is triggered, for 3 seconds all nearby foes are struck for 5...17 fire damage and set on fire for 1...3 seconds. Flame Trap automatically triggers after 90 seconds. While activating this skill, you are easily interrupted.
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| Core
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| Healing Spring
| Trap. For 10 seconds, adjacent allies are healed for 15...51 every 2 seconds. While activating this skill you are easily interrupted.
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| Prophecies
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| Piercing Trap
| Trap. When Piercing Trap is triggered, all nearby foes are struck for 5...41 piercing damage. Any foes with Cracked Armored [sic] are struck for an additional 15...51 damage. Piercing Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
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| Eye of the North
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| Smoke Trap
| Elite Trap. When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5...9 seconds. Smoke Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
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| Nightfall
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| Snare
| Trap. When Snare is triggered, all nearby foes become Crippled for 3...13 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted.
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| Factions
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| Spike Trap
| Elite Trap. When Spike Trap is triggered, all nearby foes take 10...34 piercing damage, become Crippled for 3...21 seconds and are knocked down. Spike Trap ends after 90 seconds. While activating this skill you are easily interrupted.
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| Core
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| Tripwire
| Trap. When Tripwire is triggered, all nearby foes are struck for 5...17 piercing damage. Any Crippled foes are knocked down. Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted.
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| Nightfall
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[edit] All professions
[edit] Deldrimor Title Track
[edit] Ebon Vanguard Title Track