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Vanquisher

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[edit] Overview

Vanquisher is a title that you can display for prestige. It is related to Hard mode.

[edit] Vanquisher title track

Vanquisher trim around explorable area names
Vanquisher trim around explorable area names

This title is granted to a character for defeating all of the foes in each explorable area of a campaign while in Hard Mode. A character's progression can be tracked on the World Map: areas that have been vanquished will have a gold design around the name, while unvanquished areas will be red. Note that if your entire party reaches -60% death penalty and all of your party members are dead, you are returned to the last visited outpost and must restart the area.

Title Campaign Explorable Areas Vanquished Grand Total of Monsters (min-max) Average Number of Monsters
Tyrian Vanquisher1 Prophecies 54 8,746 - 11,125 184
Canthan Vanquisher1 Factions 33 4,806 - 6,614 173
Elonian Vanquisher1 Nightfall 34 7,676 - 9,143 247
Master of the North2 Eye of the North 15 4,472 - 4,940 314
1 These titles are all individual and independent title tracks, with only one level each. Each of them currently counts towards the Kind Of A Big Deal and Legendary Vanquisher title tracks.
2 There is no Vanquisher title for EotN; instead, vanquishing EotN areas counts toward the Master of the North title track.
Foes vanquished counter
Foes vanquished counter
Area completely vanquished
Area completely vanquished

A red counter in the effects monitor area of the interface will display how many foes the party has vanquished in the current area. Upon successfully vanquishing an area, the counter will turn to gold, the "mission completed" fanfare will play, and the players will receive a reward of gold and experience. The gold and experience received will be equal to five times the number of creatures defeated.


  • Killing tamable pets will add to the counter for the current area, increasing the gold and XP reward, but they are not required to complete an area.
  • Foes killing each other will also count towards the kill total for the area - the party does not have to kill everything first-hand.
  • Vanquishing of a zone can be repeated as many times as one wishes. It will remain marked in gold on the map, but the counter will be reset each time you enter the zone. You will still gain gold and experience for re-vanquishing each area based on the number of monsters you kill.
  • Monsters that pop up, such as Plague Devourers (Prophecies), Oni (Factions), and Mandragors (Nightfall) only count if you make them pop up before you vanquish all other foes. However, it is still possible for them to pop up after the area is vanquished.

[edit] Known Bug Issues

  • Defeating the last enemy of an area has caused some players' games to freeze and close. However, the credit for completing that area IS logged in the Vanquisher title track.
  • There are occasions in Factions in which most groups of Jade Brotherhood are not counted towards the total vanquished until they are within radar range. This can be advantageous to the player, but it is not known whether some certain areas with Jade Brotherhood are more easily vanquishable than others as you must pass by them in order to clear the area of other foes.
  • Monsters that can disappear and reappear (Wurms in particular) DO count towards the total once they are aggroed. However, a Wurm that disappears after being initially aggroed will make the area impossible to vanquish until the Wurm reappears and is killed. If an aggroed Wurm is underground and the party has vanquished all other foes in the area, the red counter will turn gold and tell you that you have vanquished all foes in the area. However, you will not actually receive the gold and XP reward until the Wurm is killed (nor will the area be counted towards the title track).

[edit] Number of Foes in Each Area

The actual number of foes in each area is somewhat variable, due to the randomness in the number of creatures that may spawn in a given group. The numbers below reflect the range of foes seen in actual gameplay experience by GuildWiki users.

  • Since pop-up groups only count if you activate them, areas known to contain a large number of avoidable pop-ups are marked in the tables below.
  • Many quests can significantly affect the number of enemies that appear in an area. These quests are noted with a ▲ if they increase the number of enemies and a ▼ if they decrease the number of enemies.

For more detailed notes and strategies pertaining to specific areas, please refer to that area's article.

[edit] Tyria

Area Min Max Avoidable
Pop-ups
Notable Quests
[edit] Ascalon1
Ascalon Foothills 51 59    
The Breach 111 134 Into the Breach
Diessa Lowlands 275 387 The Titan Source
Then and Now, Here and There
Dragon's Gullet 116 176 The Titan Source
Eastern Frontier 170 223 The Last Day Dawns
Flame Temple Corridor 98 111 The Titan Source
Old Ascalon 184 314 Then and Now, Here and There
Pockmark Flats 117 231  
Regent Valley 125 192  
[edit] Northern Shiverpeaks
Anvil Rock 137 255    
Deldrimor Bowl 150 195   Hungry Devourer
Griffon's Mouth 43 52    
Iron Horse Mine 172 190    
Traveler's Vale 160 191   The Way is Blocked
[edit] Kryta
The Black Curtain 182 253  
Cursed Lands 54 79  
Kessex Peak 148 200 The Villainy of Galrath
Majesty's Rest 41 86  
Nebo Terrace 140 164  
North Kryta Province 126 248   Defend North Kryta Province
Graven Images
Orrian Excavation
Scoundrel's Rise 68 104 Reversing the Skales
To Kryta: Journey's End
Stingray Strand 146 171    
Talmark Wilderness 215 250  
Tears of the Fallen 62 70    
Twin Serpent Lakes 170 194    
Watchtower Coast 152 169  
[edit] Maguuma Jungle
Dry Top 51 61  
Ettin's Back 144 221  
Mamnoon Lagoon 53 60  
Reed Bog 67 105  
Sage Lands 219 294  
Silverwood 184 221  
Tangle Root 188 239 Defend Denravi
The Falls 278 328  
[edit] Crystal Desert
The Arid Sea 83 140  
Diviner's Ascent 103 170  
Prophet's Path 214 326  
Salt Flats 157 245  
The Scar 243 270 The Warrior's Path
Skyward Reach 162 177    
Vulture Drifts 212 259  
[edit] Southern Shiverpeaks
Dreadnought's Drift 111 120  
Frozen Forest 305 325  
Grenth's Footprint 238 243    
Ice Floe 191 226    
Icedome 120 141    
Lornar's Pass 280 299    
Mineral Springs 182 206 Defend Droknar's Forge
Snake Dance 294 410  
Spearhead Peak 213 234    
Talus Chute 377 418    
Tasca's Demise 66 106   Defend Droknar's Forge
Witman's Folly 91 112  
[edit] Ring of Fire Island Chain
Perdition Rock 218 244   Final Blow
1 If you have Eye of the North, displaying your Ebon Vanguard title while vanquishing the Ascalon region will ease the difficulty a bit, as the Rebel Yell effect gives you bonuses against the Charr. In addition, many of the Ebon Vanguard skills also give bonuses against Charr.
[top]


[edit] Cantha

Area Min Max Avoidable
Pop-ups
Notable Quests
[edit] Shing Jea Island
Haiju Lagoon 157 201  
Jaya Bluffs 169 202    
Kinya Province 119 146 A Strange Request
Minister Cho's Estate 206 218  
Panjiang Peninsula 135 200   ▼completing Quimang's Last Stand, ▼Togo's Ultimatum
Saoshang Trail 24 37    
Sunqua Vale 105 149 A Strange Request
Zen Daijun 162 170   ▼completing An Unwelcome Guest1
[edit] Kaineng City
Bukdek Byway 63 162   Chasing Zenmai, ▼The Drunken Master2
Nahpui Quarter 91 112    
Pongmei Valley 140 164  
Raisu Palace 244 263  
Shadow's Passage 8 22  
Shenzun Tunnels 211 253  
Sunjiang District 196 210  
Tahnnakai Temple 121 131 A Meeting With the Emperor3
Wajjun Bazaar 80 245 Seek out Brother Tosai
Xaquang Skyway 160 171    
[edit] Echovald Forest
Arborstone 247 340   Song and Stone
Drazach Thicket 207 266 Duel of the Houses, ▲In the Army Now (Kurzick)
The Eternal Grove 222 250  
Ferndale 227 321 Kurzick Supply Lines, ▲Scouting Ferndale
Melandru's Hope 165 226 Securing Echovald Forest
Morostav Trail 275 312    
Mourning Veil Falls 210 222    
[edit] Jade Sea
Archipelagos 156 229 Luxon Supply LinesThe Jade Arena
Boreas Seabed 186 237    
Gyala Hatchery 185 209  
Maishang Hills 178 262 In the Army (Luxon)
Mount Qinkai 136 191  
Rhea's Crater 215 271  
Silent Surf 236 283  
Unwaking Waters 136 155  
1 Canthan born characters who have completed An Unwelcome Guest will find no enemies at all when they enter Zen Daijun; you will need to kill a tiger or crane to get credit for vanquishing the area. Having any non-Canthan character in the party will cause enemies to spawn as normal. This is a special case; do not set the minimum in the table to 1!
2 If anyone in the party has both The Drunken Master and Chasing Zenmai active (does not have to be the same person), you can vanquish Bukdek Byway by simply defeating Drinkmaster Tahnu. The Hard Mode indicator will appear gold when you enter the area, however the title and the map will not update until after you kill the Drinkmaster. Each quest by itself will still reduce the number of enemies. The following quests, on the other hand, must not be active for this to work, as they will still spawn additional enemies: Eliminate the Jade Brotherhood, Eliminate the Am Fah, The Afflicted Guard.
3 If someone in the party has the primary quest A Meeting With the Emperor active, you can vanquish this area easily. You can find someone in Zin Ku Corridor who has just completed the Tahnnakai Temple mission and has Hard Mode unlocked on their account if you don't know anyone who has the quest. Be sure, that Togo and Mhenlo will follow you. Otherwise, it will not work. Note that completing A Meeting With the Emperor is optional, but it is often overlooked since it is an easy and fast quest to complete. You can get a ferry to Arborstone with someone who has the quest The Count's Daughter to keep A Meeting With the Emperor for later use.
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[edit] Elona

Area Min Max Avoidable
Pop-ups
Notable Quests
[edit] Istan
Cliffs of Dohjok 114 201   Skree Hatchling Season, ▲Diamond in the Rough,
Scholarly Affairs
Fahranur, The First City 196 241   A Perplexing Plague, ▲Defender's Choice
Issnur Isles 339 356   Moa'vu'Kaal, Awakened
First Born, ▲Second Born, ▲Third Born
Lahtenda Bog 342 594 What Do You Do with a Drunken Shauben?
Mehtani Keys 210 273 The Cyclone Palace
Plains of Jarin 183 222  
Zehlon Reach 222 262 Skale and Magic Compass
[edit] Kourna
Arkjok Ward 303 378 A Little Recon, ▲A Prescription for Conscription
Bahdok Caverns 258 304  
Barbarous Shore 146 201  
Dejarin Estate 226 264    
The Floodplain of Mahnkelon 206 270 Drakes on the Plain, ▲Old Woman River
Gandara, the Moon Fortress 64 124   ▼completing A Thorn in Varesh's Side
Jahai Bluffs 266 310  
Marga Coast 254 330 Melonni's Meditations, ▲Heart or Mind: Ronjok in Danger
Sunward Marches 284 316 A Bushel of Trouble
Turai's Procession 163 256   Mirza's Last Stand and following quests
[edit] Vabbi
Forum Highlands 243 331   ▼completing Desperate Measures
Garden of Seborhin 215 305 Plague of Frogs
The Hidden City of Ahdashim 193 256 ▲completing Gift of the Djinn
Holdings of Chokhin 227 295    
The Mirror of Lyss 159 243   The Madness of Prophecy, ▲The Search for Survivors
Resplendent Makuun 157 210   Guard Rescue
Vehjin Mines 140 210   To the Rescue (Nightfall), ▲Coffer of Joko
Vehtendi Valley 244 257    
Wilderness of Bahdza 150 178 Population Control
Yatendi Canyons 191 228   Between a rock
[edit] The Desolation
The Alkali Pan 281 317 Under New Management
Crystal Overlook 191 201    
Joko's Domain 403 446 Return of the Undead King
Poisoned Outcrops 175 243 The Growing Threat
The Ruptured Heart 236 246    
The Shattered Ravines 285 352 Getting Even, ▲Wayward Guide
The Sulfurous Wastes 243 382 A Show of Force, ▲Requiem for a Brain,
Raising an Army
[top]


[edit] Eye of the North

There is not a separate Vanquisher title for Eye of the North, but vanquishing areas is required for the Master of the North title track.

Area Min Max Avoidable
Pop-ups
Notable Quests
[edit] Far Shiverpeaks
Bjora Marches 225 280  
Drakkar Lake 363 515  
Ice Cliff Chasms 149 166    
Jaga Moraine 233 282 Krak's Cavalry, ▲Blood Washes Blood
Norrhart Domains 175 265 Charr Invaders
Varajar Fells 424 523 The Path to Revelations
[edit] Tarnished Coast
Alcazia Tangle 224 237  
Arbor Bay 464 548  
Magus Stones 377 402  
Riven Earth 273 300  
Sparkfly Swamp 245 337  
Verdant Cascades 270 304  
[edit] Charr Homelands
Dalada Uplands 283 306    
Grothmar Wardowns 199 242    
Sacnoth Valley 432 455    

[edit] Notes

  • A general strategy is to save your Death Penalty Removal items such as Four-Leaf Clovers, Peppermint Candy Canes, or the Powerstone of Courage for vanquishing the more difficult areas. See the Death penalty removing items quick reference for all items.
  • Some Consumables such as the Grail of Might, Essence of Celerity, and Armor of Salvation buff your party making it easier to vanquish difficult areas.
  • If you have problems vanquishing, there is a strategy which can prevent the whole party's defeat at 60% Death Penalty. If you vanquish with heroes, you can flag one back in a safe area, with less than 60% dp and with no res available. This will cause the whole team to respawn once the other 7 members are dead.
  • A useful strategy if you party is nearing 60% Death Penalty is to have at least 1 person in the party bring Unyielding Aura and stay far away from any danger. If the rest of the party wipes, the remaining player can easily resurrect the fallen comrades.

[edit] Synergetic Titles

  • Cartographer: since you will have cleared all enemies from an area, it should then be easy to map the entire location, and you can use the red/gold completion markers on the world map to keep track of which areas you have scraped.
  • Reputation/Allegiance titles: Friend of the Kurzicks/Luxons in Factions, Sunspear and Lightbringer in Nightfall, and Asura, Deldrimor, Ebon Vanguard, and Norn in Eye of the North. Obtaining the various bounties associated with these titles while vanquishing an area will net you a considerable amount of reputation points.
  • Treasure Hunter: Bring along some Lockpicks to open all the Locked Chests in each area. While not as quick or as money-efficient as plain chest running, it still adds a few points for each area.

[edit] Video

Guide to Vanquishing- http://www.youtube.com/watch?v=6QfAziVA9vA

[edit] See also


Guild Wars Titles
Asura AllegianceCartographerChampionCommanderLegendary Defender of AscalonDeldrimor AllegianceDrunkardEbon Vanguard AllegianceFaction AllegianceGamerGladiatorGuardianHeroLegendary CartographerLegendary GuardianLegendary Skill HunterLegendary VanquisherLightbringerLucky/UnluckyMaster of the NorthMaxed titlesNorn AllegianceParty AnimalProtectorSkill HunterSunspearSurvivorSweet ToothTreasure HunterVanquisherWisdomZaishen
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