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Wanderlust

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Skill details
Wanderlust
Image:Wanderlust.jpg
Campaign: Factions Ritualist
Profession: Ritualist
Attribute: Communing
Type: Elite Binding Ritual
    10 Energy 5 Activation 45 Recharge

Full: Create a level 1...7 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54 Health. This spirit dies after 30...54 seconds.

Concise: Creates a level 1...7 spirit (30...54 second lifespan). Its attacks against stationary foes cause knock-down. Knock-down cost: this spirit loses 70...54 Health.

Contents

Communing 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Level 112233445566 7788899101011
Health Lost 706967666563626159585755 54535150494746454342
Duration 303234363840424446485052 54565860626466687072

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • Can be used in combination with Earthbind and/or Brambles to reap the benifits of the knockdown.
  • The spirit's attack inflicts 0 damage, which is considered damage for the purposes of skills and effects that trigger when the target takes damage.
  • "Stationary" includes targets that are attacking or activating skills. A target must actually be moving its position within the world in order to avoid the knockdown.
  • Because it will usually exhaust its life long before its duration is over, this spirit combines especially well with Signet of Binding and/or Signet of Creation.
  • When used with Earthbind, the spirit's attacks trigger at such a point that the foe will be incapable of standing long enough to move after the knockdown. So long as both spirits have health and Wanderlust continues to attack that enemy, the foe will be completely unable to perform any action other than skills with instant activations.

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