Weapon spell skills quick reference
From GuildWiki
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- Energy requirement
- Activation Time
- Recharge Time
[edit] Ritualist
[edit] Channeling Magic
| Nightmare Weapon [edit]
| Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10...42 damage and steal up to 10...42 Health. |
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| Splinter Weapon [edit]
| Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4 attacks deal 5...41 damage to up to 3 adjacent foes. |
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| Wailing Weapon [edit]
| Weapon Spell. For 5...10 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. |
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| Warmonger's Weapon [edit]
| Weapon Spell. For 5...13 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted. |
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| Weapon of Aggression [edit]
| Weapon Spell. For 5...13 seconds, you attack 25% faster. |
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| Weapon of Fury [edit]
| Elite Weapon Spell. For 5...17 seconds, target ally gains 5...41% more adrenaline and 1 Energy whenever that ally successfully hits with an attack. |
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[edit] Communing
| Brutal Weapon [edit]
| Weapon Spell. Give target ally a Brutal Weapon for 15...39 seconds. The bearer's weapon strikes for +5...13 damage as long as the bearer is under no enchantments. |
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| Ghostly Weapon [edit]
| Weapon Spell. For 5...17 seconds, target other ally's next attack cannot be blocked. |
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| Guided Weapon [edit]
| Weapon Spell. For 5...10 seconds, target ally's attacks cannot be blocked. |
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| Sundering Weapon [edit]
| Weapon Spell. For 4...9 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17 seconds. |
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| Vital Weapon [edit]
| Weapon Spell. For 5...29 seconds, target ally has a Vital Weapon and has +40...148 maximum Health. |
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| Weapon of Quickening [edit]
| Elite Weapon Spell. For 5...21 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster. |
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[edit] Restoration Magic
| Resilient Weapon [edit]
| Weapon Spell. For 5...17 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1...5 Health regeneration and +24 armor. |
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| Spirit Light Weapon [edit]
| Elite Weapon Spell. For 10 seconds, target ally gains 1...12 Health per second and additional 1...12 Health per second if that ally is within earshot of a spirit. |
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| Vengeful Weapon [edit]
| Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15...51 Health from that foe. |
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| Weapon of Remedy [edit]
| Elite Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15...63 Health from that foe and loses 1 condition. |
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| Weapon of Shadow [edit]
| Weapon Spell. For 4...9 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. |
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| Weapon of Warding [edit]
| Weapon Spell. For 5...9 seconds, target ally has a Weapon of Warding that grants target ally +2...4 Health regeneration and a 50% chance to block. |
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| Xinrae's Weapon [edit]
| Elite Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20...68 Health from that foe. |
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[edit] Spawning Power
| Weapon of Renewal [edit]
| Weapon Spell. For 4...9 seconds, the next time target ally hits with an attack skill, that ally gains 1...6 Energy. |
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[edit] PvE Only
[edit] Deldrimor
| Great Dwarf Weapon [edit]
| Weapon Spell. For 20 seconds, target other ally's weapon strikes for +15...19 damage and has a 28...38% chance to cause knock down. |
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| Eye of the North | PvE only | | |||||||||||





















