Weaponsmiths (Factions)
From GuildWiki
Legend
|
[edit] Quick reference
| Location | Crafter | Martial Weapons1 | Shields2 | Wands3 | Staves4 | Focus items5 |
|---|---|---|---|---|---|---|
| Kaineng City | ||||||
| Kaineng Center | Manzo | 15^50 | Physical damage -5 (20%) Health +30 | - | HCT attribute (20%) | - |
| Maatu Keep | Honglei Sun | 15^50 | Physical damage -5 (20%) Health +30 | HSR attribute (20%) Energy +15 Energy regeneration -1 | - | Energy +15 Energy regeneration -1 Health +30 |
| Bukdek Byway | Sheco | +15% Stance | Physical damage -2 (Stance) Health +45 (Stance) | HCT attribute (20%) Energy +5 while Health>50% | - | Attribute +1 (20%) Health +30 |
| Wajjun Bazaar | Nago | +15% Enchanted | Physical damage -2 (Enchanted) Health +45 (Enchanted) | HSR attribute (20%) Energy +5 (Enchanted) | - | Armor +5 (Enchanted) Health +45 (Enchanted) |
| The Undercity | Ziyi | +20% Hexed | Physical damage -3 (Hexed) Health +60 (Hexed) | - | - | - |
| Echovald Forest and The Jade Sea | ||||||
| House zu Heltzer | Mathilde | +15% AR -10 (while attacking) | Physical damage -5 (20%) Health +30 | - | HCT attribute (20%) | - |
| Cavalon | Theodosus | |||||
| Vasburg Armory | Gertrud | +15% Energy -5 | Physical damage -5 (20%) Health +30 | HCT attribute (20%) HSR attribute (20%) | - | HCT attribute (20%) HSR attribute (20%) |
| Leviathan Pits | Telamon | |||||
| The Emperor's Palace | ||||||
| Divine Path | Shichiroji | Energy +5 | - | - | - | - |
- Weapons with a gold background cost 10 platinum rather than the standard 5 platinum cost
- All core and Factions martial weapons except for Flatbows, Hornbows and Recurve Bows are available, Swords and Axes inflict slashing damage, Hammers inflict blunt damage, Daggers inflict piercing damage.
- Shields are available for Strength and Tactics.
- Wands are available for all Core and Factions caster profession attributes except for Soul Reaping, Fast Casting, Inspiration Magic, Energy Storage and Restoration Magic. Healing Prayers and Protection Prayers wands are linked to the Divine Favor attribute.
- Staves are available for all Core and Factions caster profession attributes except for Soul Reaping, Fast Casting, Inspiration Magic and Energy Storage. Healing Prayers and Protection Prayers staves are linked to the Divine Favor attribute, Restoration Magic staves are linked to the Spawning Power attribute.
- Focus items are available for all Core and Factions caster profession attributes except for Soul Reaping, Fast Casting and Energy Storage.
[edit] Shing Jea Monastery weaponsmith: Hiroyuki
| Prof. | Type (Weapon / Focus ) | Stats (Damage / Energy) | Attribute Requirement | Modifiers | Input Materials | Gold |
|---|---|---|---|---|---|---|
| | Cleaver (Canthan) | Slashing damage: 5-10 | (req. 1 Axe Mastery) | Damage +10% (while Health is above 50%) | 4 Iron 1 Wood | 100 |
| | Longbow (double) | Piercing damage: 7-10 | (req. 1 Marksmanship) | Damage +10% (while Health is above 50%) | 5 Wood | 100 |
| | Shortbow | Piercing damage: 7-10 | (req. 1 Marksmanship) | Damage +10% (while Health is above 50%) | 5 Wood | 100 |
| | Sai | Piercing damage: 3-6 | (req. 1 Dagger Mastery) | Damage +10% (while Health is above 50%) | 5 Iron | 100 |
| | Bludgeoner | Blunt damage: 9-13 | (req. 1 Hammer Mastery) | Damage +10% (while Health is above 50%) | 3 Iron 2 Wood | 100 |
| | Katana | Slashing damage: 7-9 | (req. 1 Swordsmanship) | Damage +10% (while Health is above 50%) | 5 Iron | 100 |
| | Bronze Shield | Armor: 7 | (req. 1 Strength) | Health +15 | 5 Iron | 100 |
| | Bronze Shield | Armor: 7 | (req. 1 Tactics) | Health +15 | 5 Iron | 100 |
| | Clairvoyant Staff | Chaos damage: 5-8 Energy +5 | (req. 1 Domination) | Halves casting time of Domination Magic spells (Chance 10%) Halves skill recharge of Domination Magic Spells (Chance 10%) | 4 Wood Planks 1 Piles of Glittering Dust | 100 |
| | Hypnotic Staff | Chaos damage: 5-8 Energy +5 | (req. 1 Illusion) | Halves casting time of Illusion Magic Spells (Chance 10%) Halves skill recharge of Illusion Magic spells (Chance 10%) | 3 Chitin Fragments 2 Iron | 100 |
| | Evil Eye Staff | Dark damage: 5-8 Energy +5 | (req. 1 Blood Magic) | Halves casting time of Blood Magic spells (Chance 10%) Halves skill recharge of Blood Magic spells (Chance 10%) | 5 Wood | 100 |
| | Wicked Staff | Cold damage: 5-8 Energy +5 | (req. 1 Curses) | Halves casting time of Curses spells (Chance 10%) Halves skill recharge of Curses spells (Chance 10%) | 3 Wood 2 Dust | 100 |
| | Bone Staff | Cold damage: 5-8 Energy +5 | (req. 1 Death Magic) | Halves casting time of Death Magic spells (Chance 10%) Halves skill recharge of Death Magic spells (Chance 10%) | 4 Bones 2 Dust | 100 |
| | Air Staff (core) | Lightning damage: 5-8 Energy +5 | (req. 1 Air Magic) | Halves casting time of Air Magic spells (Chance 10%) Halves skill recharge of Air Magic spells (Chance 10%) | 3 Dust 1 Iron | 100 |
| | Earth Staff (core) | Earth damage: 5-8 Energy +5 | (req. 1 Earth Magic) | Halves casting time of Earth Magic spells (Chance 10%) Halves skill recharge of Earth Magic spells (Chance 10%) | 3 Iron 1 Dust | 100 |
| | Fire Staff (core) | Fire damage: 5-8 Energy +5 | (req. 1 Fire Magic) | Halves casting time of Fire Magic spells (Chance 10%) Halves skill recharge of Fire Magic spells (Chance 10%) | 4 Iron | 100 |
| | Water Staff (core) | Cold damage: 5-8 Energy +5 | (req. 1 Water Magic) | Halves casting time of Water Magic spells (Chance 10%) Halves skill recharge of Water Magic spells (Chance 10%) | 3 Iron 2 Dust | 100 |
| | Holy Staff | Fire damage: 5-8 Energy +5 | (req. 1 Divine Favor) | Halves casting time of Divine Favor spells (Chance 10%) Halves skill recharge of Divine Favor spells (Chance 10%) | 3 Wood 2 Dust | 100 |
| | Healing Staff | Fire damage: 5-8 Energy +5 | (req. 1 Divine Favor) | Halves casting time of Healing Prayers spells (Chance 10%) Halves skill recharge of Healing Prayers spells (Chance 10%) | 4 Wood 1 Dust | 100 |
| | Protective Staff | Fire damage: 5-8 Energy +5 | (req. 1 Divine Favor) | Halves casting time of Protection Prayers spells (Chance 10%) Halves skill recharge of Protection Prayers spells (Chance 10%) | 3 Wood 2 Chitin | 100 |
| | Smiting Staff | Holy damage: 5-8 Energy +5 | (req. 1 Smiting Prayers) | Halves casting time of Smiting Prayers spells (Chance 10%) Halves skill recharge of Smiting Prayers spells (Chance 10%) | 2 Iron 2 Dust | 100 |
| | Communing Staff | Dark damage: 5-8 Energy +5 | (req. 1 Communing) | Halves casting time of Communing spells (Chance 10%) Halves skill recharge of Communing spells (Chance 10%) | 4 Wood 1 Bone | 100 |
| | Spawning Staff | Lightning damage: 5-8 Energy +5 | (req. 1 Spawning Power) | Halves casting time of Spawning Power spells (Chance 10%) Halves skill recharge of Spawning Power spells (Chance 10%) | 3 Bone 2 Fiber | 100 |
| | Channeling Staff | Lightning damage: 5-8 Energy +5 | (req. 1 Channeling Magic) | Halves casting time of Channeling Magic spells (Chance 10%) Halves skill recharge of Channeling Magic spells (Chance 10%) | 3 Wood 1 Iron | 100 |
| | Restoration Staff | Lightning damage: 5-8 Energy +5 | (req. 1 Spawning Power) | Halves casting time of Restoration Magic spells (Chance 10%) Halves skill recharge of Restoration Magic spells (Chance 10%) | 3 Bone 2 Fiber | 100 |
[edit] Tsumei Village weaponsmith: Teipao Tahliwaj
| Prof. | Type (Weapon / Focus / Shield) | Stats (Damage / Energy / Armor) | Attribute Requirement | Modifiers | Input Materials | Gold |
|---|---|---|---|---|---|---|
| | Cleaver | Slashing damage: 6-16 | 5 Axe Mastery | Damage +10% (while Health is above 50%) | 8 Iron 2 Wood | 200 |
| | Longbow | Piercing damage: 11-17 | 5 Marksmanship | Damage +10% (while Health is above 50%) | 10 Wood | 200 |
| | Shortbow | Piercing damage: 11-17 | 5 Marksmanship | Damage +10% (while Health is above 50%) | 10 Wood | 200 |
| | Sai | Piercing damage: 5-10 | 5 Dagger Mastery | Damage +10% (while Health is above 50%) | 8 Iron | 200 |
| | Bludgeoner | Blunt damage: 13-20 | 5 Hammer Mastery | Damage +10% (while Health is above 50%) | 6 Iron 4 Wood | 200 |
| | Katana | Slashing damage: 10-13 | 5 Swordsmanship | Damage +10% (while Health is above 50%) | 8 Iron | 200 |
| | Bronze Shield | Armor: 10 | 5 Strength | Health +20 | 6 Iron 1 Steel | 200 |
| | Bronze Shield | Armor: 10 | 5 Tactics | Health +20 | 6 Iron 1 Steel | 200 |
| | Clairvoyant Staff | Chaos damage: 8-13 Energy +8 | 5 Domination | Halves casting time of Domination Magic Spells (Chance 15%) Halves skill recharge time of Domination Magic Spells (Chance 15%) | 6 Wood Planks 2 Piles of Glittering Dust | 200 |
| | Hypnotic Staff | Chaos damage: 8-13 Energy +8 | 5 Illusion | Halves casting time of Illusion Magic Spells (Chance 15%) Halves skill recharge of Illusion Magic Spells (Chance 15%) | 6 Chitin Fragments 1 Iron | 200 |
| | Evil Eye Staff | Dark damage: 8-13 Energy +8 | 5 Blood Magic | Halves casting time of Blood Magic Spells (Chance 15%) Halves skill recharge of Blood Magic Spells (Chance 15%) | 8 Wood | 200 |
| | Wicked Staff | Cold damage: 8-13 Energy +8 | 5 Curses | Halves casting time of Curses Spells (Chance 15%) Halves skill recharge of Curses Spells (Chance 15%) | 5 Wood 3 Piles of Glittering Dust | 200 |
| | Bone Staff | Cold damage: 8-13 Energy +8 | 5 Death Magic | Halves casting time of Death Magic Spells (Chance 15%) Halves skill recharge of Death Magic Spells (Chance 15%) | 6 Bone 2 Piles of Glittering Dust | 200 |
| | Air Staff | Lightning damage: 8-13 Energy +8 | 5 Air Magic | Halves casting time of Air Magic Spells (Chance 15%) Halves skill recharge of Air Magic Spells (Chance 15%) | 6 Piles of Glittering Dust 2 Iron | 200 |
| | Earth Staff | Earth damage: 8-13 Energy +8 | 5 Earth Magic | Halves casting time of Earth Magic Spells (Chance 15%) Halves skill recharge of Earth Magic Spells (Chance 15%) | 6 Iron 2 Piles of Glittering Dust | 200 |
| | Fire Staff | Fire damage: 8-13 Energy +8 | 5 Fire Magic | Halves casting time of Fire Magic Spells (Chance 15%) Halves skill recharge of Fire Magic Spells (Chance 15%) | 8 Iron | 200 |
| | Water Staff | Cold damage: 8-13 Energy +8 | 5 Water Magic | Halves casting time of Water Magic Spells (Chance 15%) Halves skill recharge of Water Magic Spells (Chance 15%) | 4 Iron 4 Piles of Glittering Dust | 200 |
| | Holy Staff | Fire damage: 8-13 Energy +8 | 5 Divine Favor | Halves casting time of Divine Favor Spells (Chance 15%) Halves skill recharge of Divine Favor Spells (Chance 15%) | 6 Wood 2 Piles of Glittering Dust | 200 |
| | Healing Staff | Fire damage: 8-13 Energy +8 | 5 Divine Favor | Halves casting time of Healing Prayers Spells (Chance 15%) Halves skill recharge of Healing Prayers Spells (Chance 15%) | 5 Wood 3 Piles of Glittering Dust | 200 |
| | Protective Staff | Fire damage: 8-13 Energy +8 | 5 Divine Favor | Halves casting time of Protection Prayers Spells (Chance 15%) Halves skill recharge of Protection Prayers Spells (Chance 15%) | 6 Wood 2 Chitin Fragments | 200 |
| | Smiting Staff | Holy damage: 8-13 Energy +8 | 5 Smiting Prayers | Halves casting time of Smiting Prayers Spells (Chance 15%) Halves skill recharge of Smiting Prayers Spells (Chance 15%) | 6 Iron 2 Piles of Glittering Dust | 200 |
| | Communing Staff | Dark damage: 8-13 Energy +8 | 5 Communing | Halves casting time of Communing Spells (Chance 15%) Halves skill recharge of Communing Spells (Chance 15%) | 5 Wood 3 Bones | 200 |
| | Spawning Staff | Lightning damage: 8-13 Energy +8 | 5 Spawning Power | Halves casting time of Spawning Power Spells (Chance 15%) Halves skill recharge of Spawning Power Spells (Chance 15%) | 4 Bones 4 Plant Fibers | 200 |
| | Channeling Staff | Lightning damage: 8-13 Energy +8 | 5 Channeling Magic | Halves casting time of Channeling Magic Spells (Chance 15%) Halves skill recharge of Channeling Magic Spells (Chance 15%) | 6 Wood 2 Iron Ingots | 200 |
| | Restoration Staff | Lightning damage: 8-13 Energy +8 | 5 Spawning Power | Halves casting time of Restoration Magic Spells (Chance 15%) Halves skill recharge of Restoration Magic Spells (Chance 15%) | 4 Bones 4 Plant Fibers | 200 |
[edit] Panjiang Peninsula weaponsmith: Liu Gong
None (Liu Gong can only customize weapons, not craft new ones.)
[edit] Seitung Harbor weaponsmith: Hai Jeling
| Prof. | Type (Weapon / Focus / Shield) | Stats (Damage / Energy / Armor) | Attribute Requirement | Modifiers | Input Materials | Gold |
|---|---|---|---|---|---|---|
| | Cleaver | Slashing damage: 6-21 | 7 Axe Mastery | Damage +15% (while Health is above 50%) | 10 Iron 3 Wood 1 Steel | 750 |
| | Longbow | Piercing damage: 13-22 | 7 Marksmanship | Damage +15% (while Health is above 50%) | 15 Wood 5 Feather | 750 |
| | Shortbow | Piercing damage: 13-22 | 7 Marksmanship | Damage +15% (while Health is above 50%) | 15 Wood 5 Feather | 750 |
| | Sai | Piercing damage: 6-13 | 7 Dagger Mastery | Damage +15% (while Health is above 50%) | 10 Iron 1 Steel | 750 |
| | Bludgeoner | Blunt damage: 16-27 | 7 Hammer Mastery | Damage +15% (while Health is above 50%) | 9 Iron 6 Wood 1 Steel | 750 |
| | Katana | Slashing damage: 13-17 | 7 Swordsmanship | Damage +15% (while Health is above 50%) | 10 Iron 1 Steel | 750 |
| | Bronze Shield | Armor: 13 | 7 Strength | Health +25 | 9 Iron 2 Steel | 750 |
| | Bronze Shield | Armor: 13 | 7 Tactics | Health +25 | 9 Iron 2 Steel | 750 |
| | Clairvoyant Staff | Chaos damage: 10-17 Energy +10 | 7 Domination | Halves casting time of Domination Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood Planks 6 Piles of Glittering Dust | 750 |
| | Hypnotic Staff | Chaos damage: 10-17 Energy +10 | (req. 7 Illusion) | Halves casting time of Illusion Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 9 Chitin Fragments 3 Iron | 750 |
| | Evil Eye Staff | Dark damage: 10-17 Energy +10 | (req. 7 Blood Magic) | Halves casting time of Blood Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood 1 Monstrous Eye | 750 |
| | Wicked Staff | Cold damage: 10-17 Energy +10 | (req. 7 Curses) | Halves casting time of Curses Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood 6 Piles of Glittering Dust | 750 |
| | Bone Staff | Cold damage: 10-17 Energy +10 | (req. 7 Death Magic) | Halves casting time of Death Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 9 Bone 6 Piles of Glittering Dust | 750 |
| | Air Staff | Lightning damage: 10-17 Energy +10 | (req. 7 Air Magic) | Halves casting time of Air Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Piles of Glittering Dust 6 Iron | 750 |
| | Earth Staff | Earth damage: 10-17 Energy +10 | (req. 7 Earth Magic) | Halves casting time of Earth Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Iron 6 Piles of Glittering Dust | 750 |
| | Fire Staff | Fire damage: 10-17 Energy +10 | (req. 7 Fire Magic) | Halves casting time of Fire Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 9 Iron 6 Scales | 750 |
| | Water Staff | Cold damage: 10-17 Energy +10 | (req. 7 Water Magic) | Halves casting time of Water Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Iron 6 Piles of Glittering Dust | 750 |
| | Holy Staff | Fire damage: 10-17 Energy +10 | (req. 7 Divine Favor) | Halves casting time of Divine Favor Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood 6 Piles of Glittering Dust | 750 |
| | Healing Staff | Fire damage: 10-17 Energy +10 | (req. 7 Divine Favor) | Halves casting time of Healing Prayers Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood 6 Piles of Glittering Dust | 750 |
| | Protective Staff | Fire damage: 10-17 Energy +10 | (req. 7 Divine Favor) | Halves casting time of Protection Prayers Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood 6 Chitin Fragments | 750 |
| | Smiting Staff | Holy damage: 10-17 Energy +10 | (req. 7 Smiting Prayers) | Halves casting time of Smiting Prayers Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 7 Iron 6 Piles of Glittering Dust | 750 |
| | Communing Staff | Dark damage: 10-17 Energy +10 | (req. 7 Communing) | Halves casting time of Communing Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood 6 Bone | 750 |
| | Spawning Staff | Lightning damage: 10-17 Energy +10 | (req. 7 Spawning Power) | Halves casting time of Spawning Power Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Wood 6 Bones | 750 |
| | Channeling Staff | Lightning damage: 10-17 Energy +10 | (req. 7 Channeling Magic) | Halves casting time of Channeling Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Bone 6 Plant Fibers | 750 |
| | Restoration Staff | Lightning damage: 10-17 Energy +10 | (req. 7 Spawning Power) | Halves casting time of Restoration Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 10 Bone 6 Iron Ingots | 750 |
[edit] Kinya Province weaponsmith: Akin Broadcrest
None (Akin Broadcrest can only customize weapons, not craft new ones.)
[edit] Kaineng Center weaponsmith: Manzo
| Prof. | Type (Weapon / Focus ) | Stats (Damage / Energy) | Attribute Requirement | Modifiers | Input Materials | Gold |
|---|---|---|---|---|---|---|
| | Cleaver | Slashing damage: 6-28 | (req. 9 Axe Mastery) | Damage +15% (while Health is above 50%) | 50 Iron 10 Wood 5 Steel | 5 |
| | Longbow | Piercing damage: 15-28 | (req. 9 Marksmanship) | Damage +15% (while Health is above 50%) | 100 Wood 50 Feather | 5 |
| | Shortbow | Piercing damage: 15-28 | (req. 9 Marksmanship) | Damage +15% (while Health is above 50%) | 100 Wood 50 Plant Fibers | 5 |
| | Sai | Piercing damage: 7-17 | (req. 9 Dagger Mastery) | Damage +15% (while Health is above 50%) | 40 Iron 6 Steel | 5 |
| | Bludgeoner | Blunt damage: 19-35 | (req. 9 Hammer Mastery) | Damage +15% (while Health is above 50%) | 30 Iron 25 Wood 5 Steel | 5 |
| | Katana | Slashing damage: 15-22 | (req. 9 Swordsmanship) | Damage +15% (while Health is above 50%) | 40 Iron 6 Steel | 5 |
| | Bronze Shield | Armor: 16 | (req. 9 Strength) | Reduces Physical damage by 5 (Chance 20%) Health +30 | 40 Iron 3 Steel | 5 |
| | Bronze Shield | Armor: 16 | (req. 9 Tactics) | Reduces Physical damage by 5 (Chance 20%) Health +30 | 40 Iron 3 Steel | 5 |
| | Clairvoyant Staff | Chaos damage: 11-22 Energy +10 | (req. 9 Domination) | Halves casting time of Domination Magic spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Wood Planks 6 Piles of Glittering Dust | 5 |
| | Hypnotic Staff | Chaos damage: 11-22 Energy +10 | (req. 9 Illusion) | Halves casting time of Illusion Magic Spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Chitin Fragments 6 Iron | 5 |
| | Evil Eye Staff | Dark damage: 11-22 Energy +10 | (req. 9 Blood Magic) | Halves casting time of Blood Magic spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Wood 1 Monstrous Eye | 5 |
| | Wicked Staff | Cold damage: 11-22 Energy +10 | (req. 9 Curses) | Halves casting time of Curses spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Wood 6 Dust | 5 |
| | Bone Staff | Cold damage: 11-22 Energy +10 | (req. 9 Death Magic) | Halves casting time of Death Magic spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Bones 6 Dust | 5 |
| | Air Staff | Lightning damage: 11-22 Energy +10 | (req. 9 Air Magic) | Halves casting time of Air Magic spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Dust 6 Iron | 5 |
| | Earth Staff | Earth damage: 11-22 Energy +10 | (req. 9 Earth Magic) | Halves casting time of Earth Magic spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 6 Dust 40 Iron | 5 |
| | Fire Staff | Fire damage: 11-22 Energy +10 | (req. 9 Fire Magic) | Halves casting time of Fire Magic spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Iron 6 Scale | 5 |
| | Water Staff | Cold damage: 11-22 Energy +10 | (req. 9 Water Magic) | Halves casting time of Water Magic spells (Chance 20%) Halves skill recharge of spells (Chance: 20%) | 40 Iron 6 Dust | 5 |
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