Yatendi Canyons
From GuildWiki
| Yatendi Canyons | ||||||
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| Basic Info | ||||||
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| Neighbor(s) | ||||||
| Chantry of Secrets, Wehhan Terraces, Fortress of Jahai, Vehtendi Valley | ||||||
| Map | ||||||
| (click to enlarge) | ||||||
Contents |
[edit] General Information
Area Name: Yatendi Canyons
Region: Vabbi
General Description: A large canyon with a large river running through the middle of it.
[edit] Exits / Neighbour Areas
- North: Vehtendi Valley (explorable area)
- East: Wehhan Terraces (town)
- West: Chantry of Secrets (town)
- Southwest: Fortress of Jahai (not an exit)
[edit] Shrines and Blessings
- East (next to Wehhan Terraces): Vabbian Scout, Harpy Hunt
- Southeast: Vabbian Scout, Insect Hunt
- South: Vabbian Scout, Monster Hunt
- Southwest (next to Fortress of Jahai): Whispers Informant, Margonite Battle
- West (next to Chantry of Secrets): Sunspear Scout, Kournan Bounty
- Center (south): Vabbian Scout, Harpy Hunt
- Center (north): Sunspear Scout, Kournan Bounty
- North: Vabbian Scout, Monster Hunt
[edit] Creatures
[edit] NPCs
20 Whispers Acolyte (only during Calling the Order)
20 Vabbian Scout
20 Sunspear Scout
20 Disciple of Secrets (only during Calling the Order)
[edit] Allies
18 Norgu (only during Calling the Order)
[edit] Collectors
[edit] Monsters
- Great Beast
- Insect
24 Rain Beetle
20 Rock Beetle
- Kournan Army
20 Kournan Bowman
20 Kournan Guard
20 Kournan Oppressor
20 Kournan Phalanx
20 Kournan Priest
20 Kournan Scribe
20 Kournan Seer
20 Kournan Zealot
- Margonite
- Skree
24 Skree Griffin
24 Skree Raider
24 Skree Singer
24 Skree Tracker
[edit] Bosses
24 Lieutenant Vanahk (Human): Blood is Power
28 Tain the Corrupter (Margonite): Corrupt Enchantment
28 Makdeh the Aggravating (Skree): Tease
28 Lushivahr the Invoker (Margonite): Invoke Lightning
24 Hajok Earthguardian (Insect): Master of Magic
24 Corporal Suli (Human): Pious Renewal
[edit] Pets
[edit] Notes
- It seems that there is a bug with this area, many people using Integrated Intel Graphics cannot go into this area and crash if they attempt to. This problem seems limited to the 82xxxG series of cards. It is probably due to severe limitations or absence of hardware Transform and Lighting (TnL) and can be remedied with the 3DAnalyze program. There is a community help thread about this on the Guild Wars Guru Forums.
- To completely Vanquish this area you will have to kill around 193-228 foes.
